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To test beta versions of apps and App Clips using TestFlight, you’ll need to accept an email or public link invitation from the developer and have a device that you can use to test.
Members of the developer’s team can be given access to all builds of the app.
All other invited testers can access builds that the developer makes available to them. A developer can invite you to test with an email or a public link.
TestFlight is not available for Mac apps.
TestFlight for both iOS and tvOS is available in Arabic, Catalan, Chinese (simplified), Chinese (traditional), Croatian, Czech, Danish, Dutch, English (Australia), English (U.K.), English (U.S.), Finnish, French, French (Canada), German, Greek, Hebrew, Hindi, Hungarian, Indonesian, Italian, Japanese, Korean, Malaysian, Norwegian, Polish, Portuguese (Brazil), Portuguese (Portugal), Romanian, Russian, Slovak, Spanish, Spanish (Latin America), Swedish, Thai, Turkish, Ukrainian, and Vietnamese.
Each build is available to test for up to 90 days, starting from the day the developer uploads their build. You can see how many days you have left for testing under the app name in TestFlight. TestFlight will notify you each time a new build is available and will include instructions on what you need to test. Alternatively, with TestFlight 3 or later, you can turn on automatic updates to have the latest beta builds install automatically.
When the testing period is over, you'll no longer be able to open the beta build. To install the App Store version of the app, download or purchase the app from the App Store. In-app purchases are free only during beta testing, and any in-app purchases made during testing will not carry over to App Store versions.
To get started, install TestFlight on the device you’ll use for testing. Then, accept your email invitation or follow the public link invitation to install the beta app. You can install the beta app on up to 30 devices.
After accepting your email or public link invitation to test the app, you’ll see the option to test the App Clip in TestFlight. You can install either the app or the App Clip on your device (but not both at once), and can replace one with the other at any time. If the app is installed on your device, testing the App Clip will replace the app and some app data may be lost. You can reinstall the app by tapping Install on the app’s page in TestFlight.
After installing TestFlight 3 or later, you’ll be prompted to turn on automatic updates. This allows the latest available beta builds to install automatically. TestFlight will notify you each time a new build is installed on your device. Automatic updates can be turned off at any time.
Change automatic update settings for all of the beta apps you’re testing using TestFlight:
TestFlight for iOS
TestFlight for tvOS
Change automatic update settings for individual beta apps you’re testing using TestFlight:
TestFlight for iOS
TestFlight for tvOS
When viewing an app in TestFlight, you'll see the latest available build by default. You can still test all other builds that are available to you.
If you already have the App Store version of the app installed on your device, the beta version of the app will replace it. After you download the beta app, you’ll see an orange dot next to its name that identifies it as a beta.
When you accept a TestFlight invitation through a public link, your name and email address are not visible to the developer. However, they’ll be able to see your number of sessions and crashes, the day you installed their app, and the latest installed version.
While testing a beta version of an app or App Clip, you can send the developer feedback about issues you experience or make suggestions for improvements based on the “What to Test” content. Feedback you submit through TestFlight is also provided to Apple as part of the TestFlight service.
If your device is running iOS 13 or later, you can send feedback through the TestFlight app or directly from the beta app or beta App Clip by taking a screenshot, and you can report a crash after it occurs. If you were invited to test an app with a public link, you can choose not to provide your email address or other personal information to the developer. Apple will also receive all feedback you submit and will be able to tie it to your Apple ID.
When you take a screenshot while testing a beta app or beta App Clip, you can send the screenshot with feedback directly to the developer without leaving the app or App Clip Experience. Developers can opt out of receiving this type of feedback, so this option is only available if the developer has it enabled.
If you experience a crash while testing a beta app or beta App Clip, you’ll receive an alert asking if you want to send crash details to the developer through TestFlight. Developers can opt out of receiving this type of feedback, so this option is only available if the developer has it enabled.
When the crash alert displays, tap Share, add any additional comments, and tap Submit.
If your device is running iOS 12.4 or earlier, tap Send Beta Feedback to compose an email to the developer. The feedback email contains detailed information about the beta app and about your iOS device. You can also provide additional information, such as necessary screenshots and steps required to reproduce any issues. Your email address will be visible to the developer when you send email feedback through the TestFlight app even if you were invited through a public link.
If you need to contact the developer while you’re testing their beta app for reasons other than feedback, you can view their email address. In TestFlight, go to the app’s page, go to the Information section, and tap App Details to view the developer’s email address.
To provide feedback on a tvOS app, open TestFlight, go to app’s page, go to the Information section to view the developer's email address, and send them an email. Provide as much information as you can, including screenshots and steps required to reproduce any issues you encountered. Please note that your email address will be visible to the developer when you send email feedback through TestFlight.
If you do not accept your email invitation, the beta app will not be installed and you will not be listed as a tester, and Apple will not take any action with respect to your email address. Additionally, you can unsubscribe using the link at the bottom of the invitation email to notify the developer that you’d like to be removed from their list. If you accepted the invitation and no longer wish to test the app, you can delete yourself as a tester in the app’s Information page in TestFlight by tapping Stop Testing.
When you test beta apps and beta App Clips with TestFlight, Apple will collect and send crash logs, your personal information such as name and email address, usage information, and any feedback you submit to the developer. Information that is emailed to the developer directly is not shared with Apple. The developer is permitted to use this information only to improve their App and is not permitted to share it with a third party. Apple may use this information to improve the TestFlight app.
Apple retains TestFlight data for one year. To view and manage your data with Apple, including your data that is sent to Apple through TestFlight, visit Data and Privacy. For more information about how the developer handles your data, consult their privacy policy. To request access to or deletion of your TestFlight data, you should contact the developer directly.
The following data is collected by Apple and shared with the developer when you use TestFlight. If you accepted an invitation through a public link only, your email address and name are not visible to the developer.
Data | Description |
---|---|
Email Address | The email address with which you were invited to test the app with. This may or may not be the same as the Apple ID associated with your device. If you were invited with a public link, your email address is not shared with the developer. |
Name | Your first and last name as entered by the developer when they invited you to test the app using your email address. If you were invited with a public link, your name is not shared with the developer. |
Invitation Type | Whether you were invited by email or through a public link. |
Status | The status of your invitation: Invited, Accepted, or Installed. This status is refreshed when you accept or install a beta build. |
Installs | The number of times you've installed a beta build. |
Sessions | The number of times you've used a beta build. |
Crashes | The number of crashes per beta build. |
When you send feedback through TestFlight or send crashes or screenshots from the beta app, the following additional information is shared. If your device runs iOS 12.4 or earlier, this information is only shared with the developer. If your device runs iOS 13 or later, this information is collected by Apple and shared with developers. Apple retains the data for one year.
Data | Description | When this data is included |
---|---|---|
App Name | The name of the app you are testing. | Included in all feedback |
App Version | The most recent version and build that you have access to. This is the number that displays under the app name in the list of apps in TestFlight. | Included in all feedback |
Installed App Version | The version and build you have installed on your device. | Included in all feedback |
Device | The model of your device. | Included in all feedback |
iOS Version | The version of iOS your device is running. | Included in all feedback |
Language | Your device language. | Included in all feedback |
Carrier | Your wireless service provider. | Included in all feedback |
Time Zone | The time zone your device is set to. | Included in all feedback |
Architecture | The type of Central Processing Unit (CPU) for your device. | Included in all feedback |
Connection Type | Whether you were connected to Wi-Fi, cellular, or not connected at the time that the feedback was sent and your network type. | Included in all feedback |
Paired Apple Watch | The model and watchOS version of the paired Apple Watch, if applicable. | Included in all feedback |
Screenshots | The screenshots you shared when providing feedback. | Only on devices running iOS 13 or later |
Comments | The comments you shared when providing feedback. | Only on devices running iOS 13 or later |
App Uptime | The length of time the app was open and running at the time the feedback was sent. | Only on devices running iOS 13 or later |
Disk Free | The amount of disk space you had available when you sent feedback. | Only on devices running iOS 13 or later |
Battery | Your battery level at the time the feedback was sent. | Only on devices running iOS 13 or later |
Screen Resolution | The screen resolution of your device. | Only on devices running iOS 13 or later |
Crash Logs | Symbolicated crash logs. This includes information about how long the app was running before it crashed. | Only on devices running iOS 13 or later |
Sure…most meetings can be an email. But there’s one type of meeting that requires face-to-face interaction: the brainstorm. While working from home, brainstorming still needs to happen. It’s a break from the tedium of PowerPoint and it’s an opportunity to give our creativity a place to expand.
So what do you need to brainstorm virtually? Most video conferencing apps, including Zoom and Microsoft Teams have a white boarding feature. But you need something to draw with. Now here’s where most people get stuck: no one can/wants to draw with a mouse or track pad. A Wacom is the perfect tool to virtually whiteboard.
If you want to draw on screen while you white board digitally, and annotate docs while you’re at it, Wacom One is the perfect tool. The pen never needs charging and it’s designed to be comfortable to write on: no sticky, cold screens that you normally experience. Buy it at Amazon, Best Buy or the Wacom estore.
For those who want to experiment with digital white boarding, but aren’t ready to draw on screen, try a Wacom Intuos. Like the Wacom One, the pen never needs charging. It’s also light and small, so it’s easy to throw it in a backpack if you’re ready to move the home office from the dining room to the kitchen. Purchase this one at Amazon, Best Buy or the Wacom estore.
Microsoft Teams
Microsoft Teams requires users to add a plug in to the platform. Here at Wacom, we’re using the InVision plug in. You need to sign up for InVision to add the plug in to your various chats, groups or meetings, but once you do all of the people within the chat can white board together at once. You can do some sketch noting, or visual thinking while others expand on your ideas.
Zoom
Zoom includes a whiteboard feature right out of the box, but it’s a bit tricky to find. Here are instructions on how to access it.
1) When you are in a meeting, click on the share icon in the controls. It’s right in the middle in-between “Manage Participants” and “Chat.”
2) A dialog box will open up. Select the option that says “whiteboard.”
Now you can brainstorm on your very own whiteboard. Don’t worry about losing a great idea – there’s an option in the bottom right corner that allows you to open a new whiteboard.
You could use a track pad or mouse in either of these applications, but chances are, your ideas are less likely to flow as smoothly and the end results may not be ready for prime time with colleagues or clients. Instead, try drawing with a Wacom. The Wacom Intuos is a great price and it comes with a three free pieces of creative software, including Clip Studio Paint. The Wacom One is perfect for anyone who wants to draw on screen. And, when you’ve clocked out for the day, you can hand either off to a student who needs to do their math or find a creative outlet with digital art.